Table of Contents
Areas
Areas, zones, whatever you want to call them, these are the distinct places in the MUD where you can find mobs to kill. This list is not complete and intentionally omits areas which are (subjectively) judged to be poor for “grinding.”
Arrakis
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
Smuggler's Camp | 115-150 | Desert Coords: 14,113 | Often referred to as “smugs” |
Warehouse | 70-120 | 2s, 2e, enter from AP | Has secret tunnels below |
Sardaukar Facility | 275-305 | 3s, 6w, enter from AP | Much bigger than it seems. Referred to as “terro's”. |
Spice Refinery | 145-160 | 18s, 4w, enter | Has a secret if you can figure out the passcode |
Shieldwall | 25ish | allw from AP | Requires a climbing suit. |
Carthag | 75ish | alle,n,e,alln,ne from AP | Mobs will aggro you. |
Super Sietch | 50ish | Desert Coords: 69,86 |
Caladan
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
Atreides Mausoleum | 90-400 | North of AP | |
Baroso Research Facility | |||
Atreides High School | 5-10 | 3w, n from AP | May have a secret basement |
Atreides Training Base | 25 | 4s, sw, 2s, 2se, 3e, buy ticket to elecran | Commonly referred to as “Elecran” |
Forest Brigand Camp | 10ish | 6e, alln, 2w, squeeze | level 10 or lower only |
Cyborg Station | Somewhere east of Caladonia | ||
Castle Caladan | 40-100 | 4s, sw, 2s, 2se, 3e, buy ticket to hawk island | |
No-Ship Crash Site | 60-90 | 4s, sw, 2s, 2se, 3e, buy ticket to crash | Has non-obvious exits to get into the ship |
Chapterhouse
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
No-Ship | all e from AP | ||
Battlecruiser | s,alle from AP | ||
Warrior Training Grounds | 2n, alle from AP | ||
Warrior Camp | 30ish | 2n,allw from AP | |
The Academy | 30ish | 3n,w,academy from AP | |
Chapterhouse Base | alln from AP |
Giedi Prime
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
Training Tower | Very large range | w,n,w,n from AP | Enemies get tougher as you move to higher floors |
Bodyguard Trainees | 180 - 270 | w,w,n,n,w,w,w from AP | There are hidden areas. Need to read room descs and Search Skill trained to about 200 |
Weapons Factory | Workers 35-50, BBM 150, Soldiers 75-100 | n,n,ne,n,n,e,enter from AP | Consists of two areas - an above-ground factory full of laborers and 'mechs, and a lower area full of Harkonnen military |
Breeding Facility | 40ish | w, alls, enter from AP | |
Medical Facility | 50ish | w, alls, 2w,enter from AP | This is an open-PK area. Sometimes referred to as “copperfield's” |
Scientist Complex | 30ish | allw, s, open door from AP | May be a hidden basement. |
Giedi Prime Mines | Varies | sw, orni from AP, then follow the path | Mobs scale with your level. Often referred to as “wurms” |
Ix
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
Ixian Sewers | 12ish | n from AP | |
SCS-RA | 45ish | u from AP | It's a space station. |
VE Training Facility | e,2n,e,n,enter from AP | ||
Junkyard | Take transit pod (e,2s,w from AP) to Ventura | ||
Aellon Institute | 70ish | 4e, 2s, 2e, 2s, w from Ventura | Take transit pod (e,2s,w from AP) to Ventura |
URC | 30ish | w, 14n, w from Ventura | Take transit pod (e,2s,w from AP) to Ventura |
DDC | 60ish | e, 7n, 2w, 3n, from Ventura | Take transit pod (e,2s,w from AP) to Ventura |
Salusa Secundus
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
A War Torn Area | 180ish | 2n,5e,5n from AP In the desert. | Commonly referred to as “cymeks” |
Safety Area | 700 | n,n,w,w,n From AP | |
Advanced Sardaukar Training Facility | 5ish | 2s,3e,n,w from AP | Newbie area |
Sardaukar Training Facility | 1ish | s,w,nw from AP | Newbie Area |
Salusa Mines | 33ish | In the “Sardaukar Base” ornithopter destination | |
Salusa Prison | 20ish | In the “Sardaukar Base” ornithopter destination | |
Administration Complex | 15ish | In the “Sardaukar Base” ornithopter destination | |
Salusa Recreational Palace | 18ish | In the “Sardaukar City” ornithopter destination | |
Imperial Army Headquarters | 2n,w,open door from AP |
Tleilax
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
FurnitureDog Factory | 400+ | 2s,w,enter from AP |
Wallach Ix
Name | Mob Level Range | Directions | Notes |
---|---|---|---|
Training Center | 60-100 | 5s, engage to training complex from AP | Door guard is harder than a lot of what's inside, but will leave to get coffee periodically |
Missionaria Protectiva | East of AP somewhere | ||
Wallach School | 35-55 | all n from AP | |
The Maze | 4n, e, n from AP | ||
Orchard | 1-50 | 5n, enter from AP | Newbie area at the entrance, low level area further north |
Wildlife Observatory | 5s, 24w, n from AP | ||
Bene Gesserit School | 15-40 | 5s, engage to school from AP | Door1 is a newbie area. Door2 has the 15-40 mobs. |
Forest Town | 5s, engage to forest town from AP | Contains the “skin” skill trainer | |
Bene Gesserit Planning Facility | 45-60 | 8n, 2e, lift carpet, open trapdoor, climb down |