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        <title>DevDune MUD - help</title>
        <description>TESTING AND DEVELOPMENT ONLY! NOT THE REAL WIKI!</description>
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       <dc:date>2026-04-11T22:20:33+00:00</dc:date>
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    <image rdf:about="https://dev.dunemud.net/_media/wiki/logo.png">
        <title>DevDune MUD</title>
        <link>https://dev.dunemud.net/</link>
        <url>https://dev.dunemud.net/_media/wiki/logo.png</url>
    </image>
    <item rdf:about="https://dev.dunemud.net/help/advancement?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>advancement</title>
        <link>https://dev.dunemud.net/help/advancement?rev=1661434863&amp;do=diff</link>
        <description>Combat: Advancement
                                                                            
Syntax:  Varies.                                                            
                                                                            
Skills                                                                      
     The primary way to advance skills is by heading to one of the various  
trainers on the MUD.  Groups of trainers exist on Caladan, Ix and Wallach.  
You can also ask a…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aim</title>
        <link>https://dev.dunemud.net/help/aim?rev=1661434863&amp;do=diff</link>
        <description>Combat: Aim

Syntax: aim &lt;bodypart&gt;                                                     

This  command directs your hits to the specified bodily location. When it  
is set to random or left unset, your blows will fall at random locations.  
The frequency of your blows  falling  on  a specified location depends on  
how high your skill is with the weapon in use.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>alias</title>
        <link>https://dev.dunemud.net/help/alias?rev=1661434863&amp;do=diff</link>
        <description>Other: alias

  Syntax: alias [&lt;alias&gt; [&lt;value&gt;]]                                           
                                                                            
View, or set an alias.                                                      
                                                                            
When setting aliases, there are a number of variables that  are  replaced   
by the alias processor.                                                     
  $*  is replaced by t…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>allies</title>
        <link>https://dev.dunemud.net/help/allies?rev=1661434863&amp;do=diff</link>
        <description>Due to the wonders of politics,  and  open  communication,  allies  can communicate with each other through the use of the 'allies' channel. All of  your  guild's  allies  will  be  able  to see messages posted to this channel.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>armoury</title>
        <link>https://dev.dunemud.net/help/armoury?rev=1661434863&amp;do=diff</link>
        <description>General: Armouries

 As of September 11th, 2005, most guilds will have a standard guild      
 armoury, where they can deposit and borrow equipment.  Guild officers will  
 have a way of determining who has borrowed what, and who has deposited      
 what.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>away</title>
        <link>https://dev.dunemud.net/help/away?rev=1661434863&amp;do=diff</link>
        <description>Other: Away

Syntax: away (message)                                                     

Away will put  a  message  in  place  of  your  alignment  (the  word  in  
parentheses) as well as sending the message to players when they send you  
a  tell.  Away  with  no  message  removes the message and reinstates the  
previous alignment.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/bodypart?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bodypart</title>
        <link>https://dev.dunemud.net/help/bodypart?rev=1661434863&amp;do=diff</link>
        <description>Other: Bodyparts

These are the currently legal body parts to aim at:                         

chest, stomach,  r_arm,  l_arm,  r_leg,  l_leg,  r_hand,  l_hand, r_foot,   
l_foot, head, random</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/botting?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>botting</title>
        <link>https://dev.dunemud.net/help/botting?rev=1661434863&amp;do=diff</link>
        <description>Law: Botting
                                                                            DEFINITION:                                                                 
Any command that starts a fight that is not typed in physically by the   
player is considered botting.  This includes any command that introduces    
new monsters into an existing fight, as well as commands that put you into  
an autoaggressive state.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/brief?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>brief</title>
        <link>https://dev.dunemud.net/help/brief?rev=1661434863&amp;do=diff</link>
        <description>Information: Brief

USAGE: (un)set brief                                                                                                                               

Toggle brief mode on or off. In brief mode, you don't get full descriptions 
of the room you enter in (only the short description and a list of exits).</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/briefme?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>briefme</title>
        <link>https://dev.dunemud.net/help/briefme?rev=1661434863&amp;do=diff</link>
        <description>Combat: briefme

Syntax: (un)briefme       

This will make it  so  the  only  melee  combat  messages shown are hits,   
misses will not be shown, and if you have ANSI hits will have color based   
on damage.                                                                  
Note: misses and strikes without damage will not be shown.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/briefmon?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>briefmon</title>
        <link>https://dev.dunemud.net/help/briefmon?rev=1661434863&amp;do=diff</link>
        <description>Combat: briefmon

Syntax:  (un)briefmon &lt;monster&gt;, (un)briefmon all                                  

This will make it so  the  only  the  monster's combat messages shown are   
hits, misses will not be shown, and if you  have  ANSI,  hits  will  have   
color based on damage. This command is very useful. Here's an example:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/bug?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bug</title>
        <link>https://dev.dunemud.net/help/bug?rev=1661434863&amp;do=diff</link>
        <description>Other: bug

Syntax: bug &lt;message&gt;

Bug stores a message that will be sent to the wizards to look at.  If you   
are in a room created by a wizard, he/she will also receive the  message.   
Bug  messages are welcome, so please report them when found. Bug abuse is   
not tolerated in any way, shape or form.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/channels?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>channels</title>
        <link>https://dev.dunemud.net/help/channels?rev=1661434863&amp;do=diff</link>
        <description>Communication: Channels
      Usage: &lt;channelname&gt;                                                         
      &lt;channelname&gt; -h                                                      
      &lt;channelname&gt; &lt;message&gt;                                               
      &lt;channelname&gt; :&lt;emote&gt;                                                
      &lt;channelname&gt; ;&lt;feeling&gt; [arg ...] ...</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/cheating?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cheating</title>
        <link>https://dev.dunemud.net/help/cheating?rev=1661434863&amp;do=diff</link>
        <description>Law: Cheating
                                                                            
Cheating on Dune is highly frowned upon,  and is the fastest way to reach   
the esteemed level of BANISHMENT. Levels of punishment  come  in  various   
forms.  If something gives you great amounts of exp, gexp, or money in no   
time at all, it is probably an abuse and therefore a cheat! Don't do it!    
                                                                            
Cheating on Dune takes o…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/color?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>color</title>
        <link>https://dev.dunemud.net/help/color?rev=1661434863&amp;do=diff</link>
        <description>Other: Color

Rooms:                                                                      
To enable colors in room's description type 'set color_room yes'.           
To disable this option, type 'unset color_room'.                            

Channels:                                                                   
set channel_color &lt;channel&gt;:&lt;color&gt;[, &lt;channel&gt;:&lt;color&gt;,</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/combat?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>combat</title>
        <link>https://dev.dunemud.net/help/combat?rev=1661434863&amp;do=diff</link>
        <description>Combat: General

Combat in Dune is the primary  focus  of the game. Players fight monsters   
to gain experience and raise stats, skills and levels to  earn  rank  and   
move  up  the  ladder  from  being  a  newbie  to becoming a high-ranking   
veteran.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/communication?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>communication</title>
        <link>https://dev.dunemud.net/help/communication?rev=1661434863&amp;do=diff</link>
        <description>Communication: General

Here is a brief list of commands that will help you communicate with other  
players:                                                                    

[channel] &lt;message&gt;     Send your message to channel [channel].</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/compare?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>compare</title>
        <link>https://dev.dunemud.net/help/compare?rev=1661434863&amp;do=diff</link>
        <description>Information: compare

Syntax: compare &lt;item1&gt; and &lt;item2&gt;                                         

Using your skills at evaluation and repair, you can compare  two  weapons   
or  armours  and  try to judge which is better. The more skilled you are,   
the more accurate your judgement will  be.  This action requires a lot of   
concentration, and quickly taxes the mind.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/conduct?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>conduct</title>
        <link>https://dev.dunemud.net/help/conduct?rev=1661434863&amp;do=diff</link>
        <description>Law: Conduct
                                                                            
Dune is a virtual community made  up  of real people from the real world.   
As in all communities, there are certain general rules of conduct  to  be   
observed  while  playing  this game. ALL PLAYERS AND WIZARDS on Dune must   
follow these generally loose set of rules.                                  
                                                                            
1. Harassment is not tole…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/consider?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>consider</title>
        <link>https://dev.dunemud.net/help/consider?rev=1661434863&amp;do=diff</link>
        <description>Combat: consider

Syntax: consider &lt;mobname&gt;

Gives a very general estimate of a mob's strength relative to yourself.

See also: killing, combat, kill</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/containers?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>containers</title>
        <link>https://dev.dunemud.net/help/containers?rev=1661434863&amp;do=diff</link>
        <description>There are many kinds of containers in the MUD. Some containers you can

pick up, while others are rooted in place in rooms around the MUD. Most

containers will display their content (assuming you get them open) when you

look at them and provide easy access to the contents with:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/converse?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>converse</title>
        <link>https://dev.dunemud.net/help/converse?rev=1661434863&amp;do=diff</link>
        <description>Communication: converse

Syntax: converse                                                            

Stay in conversation mode until stoped by '**'.                             

See also: say, communication</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/coverage?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>coverage</title>
        <link>https://dev.dunemud.net/help/coverage?rev=1661434863&amp;do=diff</link>
        <description>Information: Coverage

Syntax: coverage                                                            

Shows the armour that protects your limbs.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/crush?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crush</title>
        <link>https://dev.dunemud.net/help/crush?rev=1661434863&amp;do=diff</link>
        <description>Combat: Crush

Syntax: crush                                                    

Crush your opponent's arm with an axe or mace weapon.  This attack    
directs its damage to one of the two arms at random, and the appropriate   
weapon must be in your main hand.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/death?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>death</title>
        <link>https://dev.dunemud.net/help/death?rev=1661434863&amp;do=diff</link>
        <description>Death

If you are careless enough to be defeated in combat, take heart. You will be swiftly reincarnated at the nearest Ghola Center. 

	*  If you do not have an up-to-date ghola on record then you will have lost one level and several stats.
	*  Your guild file is not affected by death.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/defense?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>defense</title>
        <link>https://dev.dunemud.net/help/defense?rev=1661434863&amp;do=diff</link>
        <description>Combat: Defense

Syntax: defense [random/roll/dodge/block]                                   

You can set your defense to random (default), roll, dodge or block.    
Block, dodge and roll have their own strengths and weaknesses (detailed     
below), and will be more or less effective depending on the enemy you are   
fighting.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/devastate?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>devastate</title>
        <link>https://dev.dunemud.net/help/devastate?rev=1661434863&amp;do=diff</link>
        <description>Combat: Devastate

Syntax: devastate                                                                                                       

Devastate your opponent by viciously hacking at their limbs with your 
hefty two-handed weapon!</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/dictionary?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dictionary</title>
        <link>https://dev.dunemud.net/help/dictionary?rev=1661434863&amp;do=diff</link>
        <description>Syntax
dictionary &lt;letter&gt; to see the list of words for that letter.
dictionary &lt;word&gt;</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/drop?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drop</title>
        <link>https://dev.dunemud.net/help/drop?rev=1661434863&amp;do=diff</link>
        <description>Other: Drop
                                                                            
USAGE: drop &lt;item&gt;                                                          
    or drop all/ALL &lt;item type&gt;                                             
                                                                            
&lt;item&gt; identifies a unique item of your inventory.                          
&lt;item type&gt; can be:                                                         
   an item identifier (bag…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/dune?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dune</title>
        <link>https://dev.dunemud.net/help/dune?rev=1661434863&amp;do=diff</link>
        <description>Dune, the desert planet known to the  Imperium as Arrakis, is home of the fabled sandworms and the sole  source  of  the  geriatric  drug  melange, better  known as spice.  Its history is documented in a series of science fiction novels by Frank Herbert.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/earmuffs?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>earmuffs</title>
        <link>https://dev.dunemud.net/help/earmuffs?rev=1661434863&amp;do=diff</link>
        <description>Communication: earmuffs

Syntax:
 'earmuffs &lt;level&gt;' to turn on                                       
 'earmuffs 0' to turn off                                            

If  you  set  earmuffs to a certain level, you should not be able to hear   
via channels, poses, shouts, and tells.  But  if you are in the same room   
with someone you will hear what they say. To turn earmuffs off,  all  you   
do is type earmuffs 0 or earmuffs. If you set earmuffs to your level, you   
will  not  hear  t…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/email?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>email</title>
        <link>https://dev.dunemud.net/help/email?rev=1661434863&amp;do=diff</link>
        <description>Other: email

Syntax: email                                                               
Optional argument: new email address                                        

Without arguments, print your current email address.                        
With arguments, set a new electric mail address.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/emote?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>emote</title>
        <link>https://dev.dunemud.net/help/emote?rev=1661434863&amp;do=diff</link>
        <description>Communication: Emote

Normal conversation:                                                        
Using one of  the  standard  emotes  found  under  'help emotes' does not   
require anything before it.                                                 
Custom emotes (such as  Player  jumps  around),  would  be  done  in  the   
following:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/equipment?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>equipment</title>
        <link>https://dev.dunemud.net/help/equipment?rev=1661434863&amp;do=diff</link>
        <description>As you wander along the world of DUNE, you will come across many types of equipment: weapons and armour. For example:

	*  A shortblade in perfect condition (Short blade weapons)                   
	*  A NEWBIE armour (large)</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/eval_opp?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>eval_opp</title>
        <link>https://dev.dunemud.net/help/eval_opp?rev=1661434863&amp;do=diff</link>
        <description>Mud Skill: Evaluate Opponent

Trainer location: Wallach: 4s w from the AP.

Active Uses: The evaluate_opponent &lt;name&gt; syntax will attempt to identify the weakest bodypart of your enemy. Higher levels of the skill will more reliably identify the correct bodypart.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/examine?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>examine</title>
        <link>https://dev.dunemud.net/help/examine?rev=1661434863&amp;do=diff</link>
        <description>Syntax: 'examine &lt;obj,monster,etc&gt;' or 'exa &lt;obj,monster,etc&gt;'

Examine allows you to see the description of an object or monster.

See also: look, other, search, info</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/experience?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>experience</title>
        <link>https://dev.dunemud.net/help/experience?rev=1661434863&amp;do=diff</link>
        <description>General: Experience

Experience on Dune is used  to  improve  your  “power.”   You  accumulate   
experience  in  combat  through  fighting,  using  skills,  damaging your   
opponent, and ultimately killing your  opponent.  Experience can be spent   
on many things:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/exploring?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>exploring</title>
        <link>https://dev.dunemud.net/help/exploring?rev=1661434863&amp;do=diff</link>
        <description>General: Exploring

As you explore the mud's far reaching areas,  secret  spots,  and  secret   
things  to  do, you'll be awarded with explorer points. You'll never know   
when you get them, but  if  you  explore  the whole mud rest assured your   
rating will improve steadily. You can check it by reading the  last  line   
of  your  'score'  sheet.  These  explorer  ratings are used by items and   
guilds to reward you.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/factions?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>factions</title>
        <link>https://dev.dunemud.net/help/factions?rev=1661434863&amp;do=diff</link>
        <description>Factions

The arena was specifically designed for player vs.  player combat.  It is situated on Giedi Prime, w,w,n of  the  ap.   It is a very special place, being that both violent and friendly people can fight there to test their power against one another. Combat here is known as factions.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/fblock?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>fblock</title>
        <link>https://dev.dunemud.net/help/fblock?rev=1661434863&amp;do=diff</link>
        <description>Other: fblock

Syntax: fblock &lt;player&gt; or fblock *                                         

Prevent a player to from being able to follow or lead you.                  

If the argument is *, you  prevent  all players from leading or following you.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/finger?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>finger</title>
        <link>https://dev.dunemud.net/help/finger?rev=1661434863&amp;do=diff</link>
        <description>Info: finger

Usage: finger [&lt; -w&gt; &lt; -l|r|i&gt; || &lt;user&gt; || @&lt;mud&gt; || &lt;user&gt;@&lt;mud&gt;]        

Prints information about a player or a wizard, or information about all
interactive players. “-” -flags sort by wizard/player status, level,    
real name and idle time respectively.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/follow?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>follow</title>
        <link>https://dev.dunemud.net/help/follow?rev=1661434863&amp;do=diff</link>
        <description>Other: follow

Syntax: follow &lt;player&gt;                                                     
argument: a player or *                                                     

Start following a player.  Be  careful, as you enter  a room (following     
him/her), you may be attacked by him/her.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/funblock?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>funblock</title>
        <link>https://dev.dunemud.net/help/funblock?rev=1661434863&amp;do=diff</link>
        <description>Other: funblock

Syntax: funblock &lt;player&gt; or funblock *                                     

Allow a player to follow or lead you.                                       

If the argument is *, you allow all the players in the room  to  lead  or follow you.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/get?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>get</title>
        <link>https://dev.dunemud.net/help/get?rev=1661434863&amp;do=diff</link>
        <description>Other: Get

                                                                            
USAGE: get &lt;item&gt; [from &lt;container&gt;]                                        
    or get all [&lt;item type&gt;] [from &lt;container&gt;]                             
                                                                            
&lt;item&gt; identifies a unique item of your inventory.                          
&lt;item type&gt; can be:                                                         
   an item identifier (bag…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/ghelp?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ghelp</title>
        <link>https://dev.dunemud.net/help/ghelp?rev=1661434863&amp;do=diff</link>
        <description>The  “ghelp”  command,  in any guild,  will give  you a list  of  the guild  commands within  that guild  that you  can receive help for.  These files vary by guild, and are meant to help you as you progress through the guild.

See also: gwho, help</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/gholas?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gholas</title>
        <link>https://dev.dunemud.net/help/gholas?rev=1661434863&amp;do=diff</link>
        <description>General: Gholas

The  scientists  of  the  Bene  Tleilax have perfected the manufacture of   
gholas, and have offered their services to those who are willing to pay.    

You can order a ghola from  a  Ghola Regeneration Center, and the process   
of growing your ghola will begin once the Regeneration Center has  enough   
biomaterial and you have provided enough solaris.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/give?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>give</title>
        <link>https://dev.dunemud.net/help/give?rev=1661434863&amp;do=diff</link>
        <description>Other: give

Syntax: give (item) to (player)                                             

This gives the specified item to another player.  This can also  be  used   
to give items to enemies, but why would you want to do that?                

Also,  there  is  a  donation  box on Caladan, which you can use to place   
items in for needy  newbies.   However,  money  must be given directly to   
players.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/guildinfo?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guildinfo</title>
        <link>https://dev.dunemud.net/help/guildinfo?rev=1661434863&amp;do=diff</link>
        <description>General: Guild Information

                                                                            
DuneMUD is populated with ten guilds, each  possessing different  powers,   
have various advantages and downsides.  The following list can  help  you   
choose  the  guild  you  will  join.  Note that you can leave most of the   
guilds if you feel their  playing  style  does  not  fit your view of the   
world.                                                                      
          …</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/guilds?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>guilds</title>
        <link>https://dev.dunemud.net/help/guilds?rev=1661434863&amp;do=diff</link>
        <description>General: Guilds

See also: Guilds Overview
                                                                           Name of Guild   Planet           Location from AP    Prerequisites        Atreid          Caladan          6n, enter           None</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/gwho?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gwho</title>
        <link>https://dev.dunemud.net/help/gwho?rev=1661434863&amp;do=diff</link>
        <description>The  “gwho”  command,  in any guild,  will  give  you a list  of  the members of the online players in that guild.  Some restrictions may apply, see in-guild for details.

See also: ghelp</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/harassment?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>harassment</title>
        <link>https://dev.dunemud.net/help/harassment?rev=1661434863&amp;do=diff</link>
        <description>Law: Harassment
                                                                            
DEFINITION:                                                                 
   Harassment includes, but is not limited to, the following activities:    
 Insulting a player over a public channel.                                 
 Stealing a player's killed corpses.                                       
 Spamming a player.                                                        
 Repeatedly pinging a pla…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/headbutt?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>headbutt</title>
        <link>https://dev.dunemud.net/help/headbutt?rev=1661434863&amp;do=diff</link>
        <description>Syntax: headbutt &lt;target&gt;

This command lets you violently assault an enemy with your most deadly  weapon - your head.  This will do some damage to your enemy, as well as a bit of damage to you (hitting someone with your head does hurt), but that damage is reduced (and increased) if you are wearing a helmet.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/healing?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>healing</title>
        <link>https://dev.dunemud.net/help/healing?rev=1661434863&amp;do=diff</link>
        <description>General: Healing

                                                                            
The  main  way  of  getting killed in DuneMUD, is getting your Hit Points   
drained.  If you are not suicidal, you would probably wish to avoid that.   
No  matter  how strong you are, you will eventually get hit, and to avoid   
dying, you must make sure to heal your HP often.  There are several  ways   
of accomplishing this:                                                      
                    …</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/history?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>history</title>
        <link>https://dev.dunemud.net/help/history?rev=1661434863&amp;do=diff</link>
        <description>Other: history

Syntax: history                                                             

Show history.                                                               
The n'th command on the history can be reissued with the command '%&lt;n&gt;'.   
Repeat last command is '%%'.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/htell?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>htell</title>
        <link>https://dev.dunemud.net/help/htell?rev=1661434863&amp;do=diff</link>
        <description>Communication: Htell

USAGE: htell                                                                

Lists your tell history entries.                                            
If argument 'clear' is given, your tell history will be deleted.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/i?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>i</title>
        <link>https://dev.dunemud.net/help/i?rev=1661434863&amp;do=diff</link>
        <description>Information: ii

This command shows all items wielded, worn and in your inventory.           

Items are displayed with the following applicable tags:                     
A  autoloading item, K  kept item, U  unique item                        

You can use the s or short option to view items by their alias.           
You can use the c, color or colour option to colour the headings.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/idea?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>idea</title>
        <link>https://dev.dunemud.net/help/idea?rev=1661434863&amp;do=diff</link>
        <description>Other: idea

Syntax: idea &lt;message&gt;                                                      

Stores a message describing a  change/enhancement  that you would like to   
see to the mud.                                                             

All messages are welcome, so do not be afraid.  If in a room  created  by   
one of the wizards, he/she will also get the message.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/idle?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>idle</title>
        <link>https://dev.dunemud.net/help/idle?rev=1661434863&amp;do=diff</link>
        <description>Law: Idling

Players  may  idle  for as long as they want, without being kicked off of   
the game.                                                                   

Players holding uniques will find  that  these unique items may disappear   
if they go idle for 30 minutes, or longer.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/ii?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ii</title>
        <link>https://dev.dunemud.net/help/ii?rev=1661434863&amp;do=diff</link>
        <description>This command shows all items wielded, worn and in your inventory.

Items are displayed with the following applicable tags:

	*  {A} - Autoloading item
	*  {K} - Kept item
	*  {U} - Unique item

Command options:

	*  -h - Display help
	*  -short or -s - Show alias of items instead of short desc</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/img?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>img</title>
        <link>https://dev.dunemud.net/help/img?rev=1661434863&amp;do=diff</link>
        <description>IMG

Other: IMG  

The Ixian Machine Guild (IMG) was established shortly after the Butlerian   
Jihad  had  ended.  First it was a secret organization comprised of a few   
master builder humans who wanted to  see  a true thinking machine and the   
old tech robots who inherited the old technology from  before  the  great   
scattering.  The  result:   a  new  living machine.  A combination of the   
ultimate  in   artificial   intelligence   and   human  brain  imprinting   
technology.  Dermal…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/info?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>info</title>
        <link>https://dev.dunemud.net/help/info?rev=1661434863&amp;do=diff</link>
        <description>Information: Info

Here is a brief list of  commands  that allow you to view/change personal information:    

away [&lt;msg&gt;]            Show to other people that you are away.             

chfn                   Change your finger info.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/infractions?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>infractions</title>
        <link>https://dev.dunemud.net/help/infractions?rev=1661434863&amp;do=diff</link>
        <description>Law: Infractions

DEFINITION:                                                                 
An infraction is a previous mark against your character, or in some      
circumstances, yourself directly.  Infractions are sometimes considered     
when dishing out penalties and punishments.  You can look up at a list of   
a player's infractions by typing 'lookup &lt;playername&gt;'.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/input?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>input</title>
        <link>https://dev.dunemud.net/help/input?rev=1661434863&amp;do=diff</link>
        <description>Other: Input
                                                                            
When you enter commands, they are  first  processed  by  a  utility  that   
enables history, aliases, and other features.                               
                                                                            
For help on aliasing, see &quot;help alias&quot;, also see &quot;help history&quot;.            
                                                                            
Here is a list of other f…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/intermud?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>intermud</title>
        <link>https://dev.dunemud.net/help/intermud?rev=1661434863&amp;do=diff</link>
        <description>Intermud communication is supported on DuneMud.

These commands are implemented:

	*  who @&lt;name of the mud&gt;
	*  tell &lt;player&gt;@&lt;mud&gt; &lt;message&gt;
	*  finger &lt;player&gt;@&lt;mud&gt; or finger @&lt;mud&gt;

Sometimes the link between the muds  aren't  so  good:  you  get  back  a message like  'inetd: &lt;function&gt; request to &lt;mud name&gt; timed out'. In this case try it again or later.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/inventory?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>inventory</title>
        <link>https://dev.dunemud.net/help/inventory?rev=1661434863&amp;do=diff</link>
        <description>When you pick up an item, it goes into your inventory. Depending on your strength, you can carry any number of items for use or sale.
Basic item usage:

	*  get - Picks up an item from the floor (or container)
	*  drop - Drops an item on the floor
	*</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/keep?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>keep</title>
        <link>https://dev.dunemud.net/help/keep?rev=1661434863&amp;do=diff</link>
        <description>Other: Keep

USAGE: (un)keep &lt;item&gt;|&lt;all&gt;|&lt;all item type&gt;

Mark/unmark items as kept. This feature allows
you to avoid selling items you want to keep
(ie: if you type 'sell all', marked items won't
be sold, if you type 'drop all' they won't be
dropped).</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/kill?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>kill</title>
        <link>https://dev.dunemud.net/help/kill?rev=1661434863&amp;do=diff</link>
        <description>Combat: kill

Syntax: kill &lt;targetall&gt;                                                   

Attack something in your immediate  area,  if  you  can.  Optional  'all'   
attacks everything in your immediate area that you can.                     

If  'target'  is  already  attacking  you, and you are currently fighting   
something else, you will switch and begin fighting 'target'.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/killing?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>killing</title>
        <link>https://dev.dunemud.net/help/killing?rev=1661434863&amp;do=diff</link>
        <description>General: Killing

Being the main means of  gaining experience, killing monsters (A.K.A mobs   
or NPCs) is one of the  most  important  aspects  of  playing  MUDs.   To   
succeed in doing so and remaining alive, one must know several things:      
                                                                            
A)  Before starting  to fight  monsters, one should first set his  wimpy    
    percent.  If wimpy is not  set,  you could easily find yourself dead,   
    even to a monste…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/lasers?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lasers</title>
        <link>https://dev.dunemud.net/help/lasers?rev=1661434863&amp;do=diff</link>
        <description>Lasers and shields don't mix.  Mixing these two types of items will result in a terrible (or awesome) explosion that will do a lot of damage to all parties.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/leaders?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>leaders</title>
        <link>https://dev.dunemud.net/help/leaders?rev=1661434863&amp;do=diff</link>
        <description>The command 'leaders' will show you an up to date list of current guild leaders. If you happen to find a mistake in that list, please report to Temujin asap.

See also: guilds</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/level?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>level</title>
        <link>https://dev.dunemud.net/help/level?rev=1661434863&amp;do=diff</link>
        <description>General: Level

Levels are (currently) the only true measurement of progress that you  
have between players.  They represent bragging rights, they affect the      
range of players you can group with and fight against, and they let you     
advance your stats.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/levels?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>levels</title>
        <link>https://dev.dunemud.net/help/levels?rev=1661434863&amp;do=diff</link>
        <description>Information:Levels

Syntax: levels                                                              

Shows the experience needed for the next few levels.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/limbs?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>limbs</title>
        <link>https://dev.dunemud.net/help/limbs?rev=1661434863&amp;do=diff</link>
        <description>Everyone has limbs.  Your limbs are head, chest, body, left arm, right arm, left hand, right hand, left leg, right leg, left foot and right foot.

Each of these limbs has an invisible hit point total, though you can get a rough idea of how beaten up you are by typing</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/lock?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lock</title>
        <link>https://dev.dunemud.net/help/lock?rev=1661434863&amp;do=diff</link>
        <description>Communication: lock

Syntax: lock &lt;on/off&gt;                                                       

Enables  locking of nuisance such as tell, channel messages, ping, etc...
while you are editing your mail.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/look?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>look</title>
        <link>https://dev.dunemud.net/help/look?rev=1661434863&amp;do=diff</link>
        <description>USAGE
     look
     look at [my] &lt;something&gt;
     look at &lt;detail&gt; on [my] &lt;something&gt;
     look at &lt;something&gt; in room | me | [my] &lt;container object&gt;
With no argument, the “look” command will give the full

description of the room and shows items in there.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/lookup?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lookup</title>
        <link>https://dev.dunemud.net/help/lookup?rev=1661434863&amp;do=diff</link>
        <description>Law: Lookup

Usage:  lookup &lt;playername&gt;  

DEFINITION: 'lookup' is a tool for reading which infractions characters have committed.  Not finding your name with this tool is a good thing.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/mail?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mail</title>
        <link>https://dev.dunemud.net/help/mail?rev=1661434863&amp;do=diff</link>
        <description>Communication: mail

USAGE:
       mail                                                                 
       mail &lt;player&gt;                                                        
       mail &lt;group&gt;</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/marriage?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>marriage</title>
        <link>https://dev.dunemud.net/help/marriage?rev=1661434863&amp;do=diff</link>
        <description>General:  Marriage Guidelines

                                                                            
If both parties are intending to get married, they must first comply with   
these guidelines and follow the instructions.                               
                                                                            
1.  There must be two witnesses, each one must be a different witness;      
2.  The parties getting married should not already be married;              
3.  The…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/maxstats?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>maxstats</title>
        <link>https://dev.dunemud.net/help/maxstats?rev=1661434863&amp;do=diff</link>
        <description>General: Maxstats

Your stats have a certain maximum which depends on your level, of course.   
Otherwise you could become much too powerful for your level, if you would   
spend all of your experience points on stats alone, rather than your level.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/newbie?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newbie</title>
        <link>https://dev.dunemud.net/help/newbie?rev=1661434863&amp;do=diff</link>
        <description>NEWBIE

DuneMUD is very large, very old, and requires time to learn. You begin your Dune life on planet Caladan, at the AstroPort, or ap.

Before you begin the adventure, it would be wise to learn some of the controls available, along with some of the MUD settings. Steps you might wish to take as a new player to DuneMUD include,</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/newbiehelper?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newbiehelper</title>
        <link>https://dev.dunemud.net/help/newbiehelper?rev=1661434863&amp;do=diff</link>
        <description>Syntax: newbiehelper

This command allows you to officially become a newbie helper.

See also: newbiehelpers</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/newbiehelpers?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>newbiehelpers</title>
        <link>https://dev.dunemud.net/help/newbiehelpers?rev=1661434863&amp;do=diff</link>
        <description>Syntax: newbiehelpers

This command shows who are the available newbie helpers.

See also: newbiehelper</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/orni?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>orni</title>
        <link>https://dev.dunemud.net/help/orni?rev=1661434863&amp;do=diff</link>
        <description>Ornithopters: General
                                                                            
     Congratulations on the purchase of your brand new Arrakis Ornithopter, 
brought to you by the wonderful people at Pharmare.   Your ornithopter is a 
complex tool, regarding much in the way of maintenance and care in order to 
properly function.                                                          
                                                                            
     You may  wi…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/other?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>other</title>
        <link>https://dev.dunemud.net/help/other?rev=1661434863&amp;do=diff</link>
        <description>Other: Other commands

alias                   Useful for lazy ones.                        

bug &lt;msg&gt;               Tell the admins a bug.                         

get &lt;obj&gt; [from &lt;obj&gt;]  Get an Object                                    

give &lt;obj&gt; to &lt;name&gt;    Give an Object</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/overview?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>overview</title>
        <link>https://dev.dunemud.net/help/overview?rev=1661434863&amp;do=diff</link>
        <description>Please add help files from the MUD to the wiki here.

Important Help Files

Combat

Communication

Guilds

Misc Commands 1

Misc Commands 2

The Law</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/party?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>party</title>
        <link>https://dev.dunemud.net/help/party?rev=1661434863&amp;do=diff</link>
        <description>Combat: Party

You can form a party of players. All the exp and the money of  the  party   
will be divided among the party members.                                    

party           : This creates a party.

pname [name]    : This command will create or change the name of party. (L)</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pierce?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pierce</title>
        <link>https://dev.dunemud.net/help/pierce?rev=1661434863&amp;do=diff</link>
        <description>Combat: Pierce

Syntax: pierce                                                             

Impale your current opponent (or named target) on your Long blade,    
aiming for it's vital organs.  A Long blade weapon must be equipped in     
main hand to use this skill.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pk-rules?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pk-rules</title>
        <link>https://dev.dunemud.net/help/pk-rules?rev=1661434863&amp;do=diff</link>
        <description>PK-Rules

At level 20 you may become  a  playerkiller.  Each time you are killed by another playerkiller you are flagged un-pk.  You cannot  wimpy from a playerkiller fight, and all astroports are fightable areas. The only safe places on the mud are the guilds.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pk?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pk</title>
        <link>https://dev.dunemud.net/help/pk?rev=1661434863&amp;do=diff</link>
        <description>PvP: PK

A simple rundown:                                                          

1) You choose to be a playerkiller if you desire so.

2) You can make this choice at level 20+.

3) If you ever die in a pk fight, you are made unpk.

4) You may choose to go pk as often as you like.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pkills?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pkills</title>
        <link>https://dev.dunemud.net/help/pkills?rev=1661434863&amp;do=diff</link>
        <description>PvP: pkills

Syntax: pkills &lt;number&gt;                                                     

This command shows a list of the last few player kills.                     

See also: PK, playerkiller</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pklist?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pklist</title>
        <link>https://dev.dunemud.net/help/pklist?rev=1661434863&amp;do=diff</link>
        <description>PKlist

Syntax: 'pklist'  'pklist targets'  'pklist threats'                                                     

The pklist command lists players that are online and capable of interacting with you in a PK battle. By default it will list all players that you may attack, or may attack you. If given the argument 'targets', only the players you could instigate combat with are shown. If given the argument 'threats' only players that could initiate combat with you are shown.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pkrank?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pkrank</title>
        <link>https://dev.dunemud.net/help/pkrank?rev=1661434863&amp;do=diff</link>
        <description>Pkrank

Syntax: 'pkrank' or  'pkrank &lt;player&gt;'

Displays recent pk victories and defeats, along with a numerical ranking

E.g. 
Displaying the Player Killing Statistics for Mreh.
Displaying last 10 player kills.
Level 493 Widget defeated at Wed Mar 28 20:44:02 2012
Level 494 Widget defeated at Wed Mar 28 20:40:42 2012
Level 495 Widget defeated at Wed Mar 28 20:38:06 2012
Level 496 Widget defeated at Wed Mar 28 20:32:40 2012
Level 497 Widget defeated at Wed Mar 28 20:25:33 2012
Level 498 Widget d…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/plan?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>plan</title>
        <link>https://dev.dunemud.net/help/plan?rev=1661434863&amp;do=diff</link>
        <description>Plan

Your plan is part of what other users see then they view your finger information.

You may change your plan to anything you like with the 'chfn' command.

Return to Index</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/playerkiller?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>playerkiller</title>
        <link>https://dev.dunemud.net/help/playerkiller?rev=1661434863&amp;do=diff</link>
        <description>PvP: playerkiller

Syntax: playerkiller, y, password                                           

Player killing gives everyone  the  chance  to seek revenge against their   
mortal enemies. If  another  player  kills  you,  you  are  no  longer  a   
playerkiller.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/politics?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>politics</title>
        <link>https://dev.dunemud.net/help/politics?rev=1661434863&amp;do=diff</link>
        <description>General: Politics

Syntax: politics                                                            

This command allows  players  to  check  the  current political status on   
Dune. The players in charge of each guild have  the  further  ability  to   
make guild policy decisions with this command, as well, such as declaring   
a treaty or declaring a war on an opposing guild.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pommel?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pommel</title>
        <link>https://dev.dunemud.net/help/pommel?rev=1661434863&amp;do=diff</link>
        <description>Combat: Pommel

Syntax: pommel                                                             

Bash your current opponent (or the named target) in the head with the 
pommel of your equipped knife or dagger.  The weapon must be equipped in   
your main hand in order to use this skill.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pose?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pose</title>
        <link>https://dev.dunemud.net/help/pose?rev=1661434863&amp;do=diff</link>
        <description>Communication:  pose

Syntax : pose (message)                                                     

Pose  is the 'fireball' command used by level 25 players, as well as any   
wizards.  If this function is abused, it could possibly be removed... One   
side note, the message can only be so long.  Pose without a message sends   
a pillar of fire into the air. CP cost is based on message length</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/powerdown?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>powerdown</title>
        <link>https://dev.dunemud.net/help/powerdown?rev=1661434863&amp;do=diff</link>
        <description>Combat: Powerdown

USAGE: powerdown [all/weapons/armours]                                      
Make you unwield and remove all weapons, armours,                           
or both. 

See also: wear, remove, wield, unwield, powerup</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/powerup?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>powerup</title>
        <link>https://dev.dunemud.net/help/powerup?rev=1661434863&amp;do=diff</link>
        <description>Combat: Powerup

USAGE: powerup [all/weapons/armours]                                        
Make you wield all your armours and/or weapons.                             
Best armours and weapons are chosen first regarding to their armour class  
and their weapon class, respectively).</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/pretitle?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pretitle</title>
        <link>https://dev.dunemud.net/help/pretitle?rev=1661434863&amp;do=diff</link>
        <description>Other: pretitle

Syntax: pretitle [pretitle]                                                

This command is for players of level 20 or more, and allows you to change   
your pretitle  (yes  it  really  does  !).  If  no  arguments are given,   
pretitle resets it to nothingness.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/prompt?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>prompt</title>
        <link>https://dev.dunemud.net/help/prompt?rev=1661434863&amp;do=diff</link>
        <description>Other: prompt

                                                                            
USAGE: prompt &lt;new prompt&gt;                                                  
       set prompt &lt;new prompt&gt;                                              
Changes your command prompt.                                                
                                                                            
Substitutions:                                                              
%N   Your name         …</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/protection?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>protection</title>
        <link>https://dev.dunemud.net/help/protection?rev=1661434863&amp;do=diff</link>
        <description>USAGE: protection [user]

This command expresses the protection of your or someone else's body parts in words.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/punishment?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>punishment</title>
        <link>https://dev.dunemud.net/help/punishment?rev=1661434863&amp;do=diff</link>
        <description>Law: Punishment
                                                                            
DEFINITION:                                                                 
   What is done to your character(s) when you don't abide by the simple     
rules of DuneMUD.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/quests?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quests</title>
        <link>https://dev.dunemud.net/help/quests?rev=1661434863&amp;do=diff</link>
        <description>General: Quests

There are a number of quests that  can be attempted.  Each quest is worth   
a certain amount of points based on its  difficulty.   Details  for  each   
quest can be found by using the command 'quests' or 'quests #' from any    
where on the mud.  Also, a  set number of points is required  for someone   
to seek wizhood.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/quit?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>quit</title>
        <link>https://dev.dunemud.net/help/quit?rev=1661434863&amp;do=diff</link>
        <description>Other: quit

Upon pressing the enter/return key, you  will immediately quit the game.    
All objects  in  your  inventory  are  dropped,  with  the  exception  of   
autoloading  items in your inventory.  Beware, you cannot quit with more   
than 1 million solaris. When you reenter the game, you will either start   
at the Caladan Ap or you appropriate guild room.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/qwho?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>qwho</title>
        <link>https://dev.dunemud.net/help/qwho?rev=1661434863&amp;do=diff</link>
        <description>Inforation: Qwho

USAGE: qwho    

Simply a who command without the spam.                                      

See also: who</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/rank?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rank</title>
        <link>https://dev.dunemud.net/help/rank?rev=1661434863&amp;do=diff</link>
        <description>Rank

Rank on Dune depends on your  score.  The  higher your score is, the more chances you get to be high ranked. Note that  score  isn't  automatically updated.  It  is freshen at login, when you save your character (or by an autosave) or when you type fix.  This  is to prevent lag, of course. Your rank is updated automatically when the list is rebuild.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/rate?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rate</title>
        <link>https://dev.dunemud.net/help/rate?rev=1661434863&amp;do=diff</link>
        <description>Rate

Usage:                                        
                       rate - Shows your rate                               
                 rate reset - Resets your gains                             
                    rate -h - Shows rate for hour                           
                  rate -t x - Shows rate over x seconds</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/reimbursement?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reimbursement</title>
        <link>https://dev.dunemud.net/help/reimbursement?rev=1661434863&amp;do=diff</link>
        <description>It doesn't exist.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/remove?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>remove</title>
        <link>https://dev.dunemud.net/help/remove?rev=1661434863&amp;do=diff</link>
        <description>Other: Remove

Syntax: remove &lt;armour&gt;                                                     

This command removes a particular piece of armour that you are wearing.     

See also: combat, powerup, powerdown, wear, wield</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/repair?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>repair</title>
        <link>https://dev.dunemud.net/help/repair?rev=1661434863&amp;do=diff</link>
        <description>Other: repair

Syntax: repair &lt;all | all weapons | all armours | all inventory &gt;  

Attempts to repair weapons and armours.                                     

Using 'all', 'all weapons', or 'all armours' will attempt to repair items that you are currently are wielding or wearing.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/reply?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>reply</title>
        <link>https://dev.dunemud.net/help/reply?rev=1661434863&amp;do=diff</link>
        <description>Communication: Reply

USAGE: reply  or  reply &lt;message&gt; 

Notice: using 'reply' command uses 3 CP.                                    

Without arguments, displays the current user you're                         
replying to. Otherwise, reply to that user with the                         
given message.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/report?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>report</title>
        <link>https://dev.dunemud.net/help/report?rev=1661434863&amp;do=diff</link>
        <description>Information: report

Syntax: report                                                              

To turn report on/off, just  type  report.  The default is off.  Whenever   
you gain or lose 1% of your hp/sp,  report  returns  a  message  of  your   
current  %  of  hp  and  sp.   It  is a good idea to keep this on, as you   
recieve a somewhat regular update of your hp/sp.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/rules?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rules</title>
        <link>https://dev.dunemud.net/help/rules?rev=1661434863&amp;do=diff</link>
        <description>Law: DuneMud Player Rules

Like any other place, DuneMud has  rules  that need to be followed.  This   
is a list of rules every player is expected to follow during  their  stay   
on the mud.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/salvage?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>salvage</title>
        <link>https://dev.dunemud.net/help/salvage?rev=1661434863&amp;do=diff</link>
        <description>Salvage

Syntax: 'salvage corpse'                                                    

Salvage allows you to strip wrecked (dead) Mechanicals for sellable parts.  

See also: torch</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/save?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>save</title>
        <link>https://dev.dunemud.net/help/save?rev=1661434863&amp;do=diff</link>
        <description>Other: save

Syntax: save                                                                

Save is for saving your character.  This is automatically done on logout,   
when you  quit  the  game.   However,  save  is  not  done  when  the mud   
crashes/reboots, so it is up to you to save  occasionally,  as  any  info   
since last save could be lost.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/say?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>say</title>
        <link>https://dev.dunemud.net/help/say?rev=1661434863&amp;do=diff</link>
        <description>Communication: say

Syntax: say or ' (message)                                                  

This will display a message to all players in the room.                     

See also: communication, reply, shout, tell</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/score?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>score</title>
        <link>https://dev.dunemud.net/help/score?rev=1661434863&amp;do=diff</link>
        <description>Information: Score

Syntax: score or sc                                                         

Show  current  experience  points,  hit  points, command points and other information.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/seq?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>seq</title>
        <link>https://dev.dunemud.net/help/seq?rev=1661434863&amp;do=diff</link>
        <description>Other: sequence

command: seq &lt;cmd&gt;,&lt;cmd&gt;,&lt;cmd&gt;,&lt;etc....&gt;                                    
Do a sequence of commands.                                                  
This  sequence  will be carried out, in order, with a delay of 2 seconds.   
This sequence cannot be halted.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/set?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>set</title>
        <link>https://dev.dunemud.net/help/set?rev=1661434863&amp;do=diff</link>
        <description>Info: set

Usage: 'set &lt;variable&gt; &lt;value&gt;' or 'unset &lt;variable&gt;'

The list of open-ended environment variables is:
allow_gtrain, armoury_even_a, armoury_even_b, armoury_odd_a, armoury_odd_b,
berserk_percent, brief, channel_color, channel_output, color_room, cols,
confuse, firstaid, format_numbers, fprompt, full_armoury, herb_ver, homepage,
ii_opts, keep_sent, login_cmd, logout_cmd, more_lines, msp, no_aid, no_build,
party_list, private_info, prompt, quiet_repair, shut_poison_up, shut_save_up,
sk…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/shiv?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shiv</title>
        <link>https://dev.dunemud.net/help/shiv?rev=1661434863&amp;do=diff</link>
        <description>Combat: Shiv

Syntax: shiv                                                                                                             

Sneak under your current opponent's (or named target's) armor and     
jam your short blade between their ribs.  A Short blade weapon must be     
equipped in your main hand to use this skill.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/shoulder?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shoulder</title>
        <link>https://dev.dunemud.net/help/shoulder?rev=1661434863&amp;do=diff</link>
        <description>Combat: Shoulder

Syntax: shoulder                                                           

Rush into your opponent, shoulder first, trying to do damage to your  
foe.  It's a brutal tactic, but it's effective.                            

Shoulder shares a cooldown with other hand-to-hand skills, as they    
are written, and requires a small amount of command points to use.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/shout?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shout</title>
        <link>https://dev.dunemud.net/help/shout?rev=1661434863&amp;do=diff</link>
        <description>Communication: shout

Syntax: shout &lt;message&gt;                                                     

This is command allows you to put more emphasis on what you say. Everyone   
in the same room as you will hear it.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/skills?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skills</title>
        <link>https://dev.dunemud.net/help/skills?rev=1661434863&amp;do=diff</link>
        <description>Information: skills
                                                                            
Syntax: skills                                                              
                                                                            
This will show  you  your  skills  status.  Displays  your current skills   
status and mastering level, ordered by category  (combat,  communication,   
defense,  dexterity,  discretion,  knowledge, manipulation) and by master   
level.            …</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/sneak?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sneak</title>
        <link>https://dev.dunemud.net/help/sneak?rev=1661434863&amp;do=diff</link>
        <description>Usage: sneak &lt;direction&gt;

Sneak is a skill used to move between rooms without alerting others to your presence</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/space?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>space</title>
        <link>https://dev.dunemud.net/help/space?rev=1661434863&amp;do=diff</link>
        <description>The Spacing Guild
    Usage: order &lt;ship&gt; to &lt;destination&gt;                                 
                 engage to &lt;destination&gt;
                 list (while at an AP)                                   
Please note that additional charges will be imbued according to planet and politics. If you do not specify a type (i.e. use</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/start?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://dev.dunemud.net/help/start?rev=1661434863&amp;do=diff</link>
        <description>DUNEMUD Help: Main Index
  General (general)   DUNE  exploring  killing  newbiehelpers  stats  NEWBIE  gholas  level  politics  suicide  QUESTS  guildinfo  marriage  reimbursement  armoury guilds  maxstats  sneak  experience  healing  newbiehelper  space   Communication (comm)   allies  converse  htell  mail  say  channels  earmuffs  intermud  pose  shout  communication  emote  lock  reply  tell   Combat (combat)   advancement  devastate  pommel  torch  wear  aim  headbutt  powerdown   types   w…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/stats?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stats</title>
        <link>https://dev.dunemud.net/help/stats?rev=1661434863&amp;do=diff</link>
        <description>General: Stats

INTELLIGENCE : A measure of intellect, it helps to retain and  learn  new   
and  more  powerful  skills.  Many  guild  commands make use of this. The   
higher your intelligence, the more skills you will be able to perform.      

WISDOM : This is how much  you  have  learned from your experiencesv on   
Dune.  A wise fighter is a better fighter.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/steal?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>steal</title>
        <link>https://dev.dunemud.net/help/steal?rev=1661434863&amp;do=diff</link>
        <description>Syntax: steal &lt;what&gt; from &lt;who&gt;

Attempt to steal &lt;what&gt; from &lt;who&gt;. Your chance of success is based on several factors: Your quickness and dexterity, the targets quickness and dexterity, your “Steal” skill and lasty, the item in question. If you are successful in your attempt the item will be moved to your inventory. In the event that this would make you over-burdened, the item will be dropped to the floor. If you happen to be caught in the process of theft there will repercussions. Tleilaxu an…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/stopfollow?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stopfollow</title>
        <link>https://dev.dunemud.net/help/stopfollow?rev=1661434863&amp;do=diff</link>
        <description>Other: stopfollow

Syntax: stopfollow &lt;player or *&gt;                                            

Stop following a player.  If the argument  is  *,  you  stop  follow  all players you followed.                                                       

See also:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/suicide?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>suicide</title>
        <link>https://dev.dunemud.net/help/suicide?rev=1661434863&amp;do=diff</link>
        <description>Other: suicide

Syntax: suicide, Y, &lt;password&gt;                                              

Suicide on Dune is permanent.   PERMANENT.   You will NOT get your  
suicided character returned to you under any circumstances.   None.  Zero.  
Bad night with the significant other? Been drinking heavily?  Don't bother  
logging in, because it won't help your case if you suicide.   At all.  You  
drag that knife across your neck, and that's the end. You get to start all  
over from level 1.   We don't…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/survey?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>survey</title>
        <link>https://dev.dunemud.net/help/survey?rev=1661434863&amp;do=diff</link>
        <description>Survey

Syntax: 'survey &lt;distance&gt;' ,  'survey &lt;on/off&gt;'                                                    

Survey the surrounding &lt;distance&gt; rooms from where you are standing. Larger surveying distances will require greater skill and incur increased resource cost.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/tell?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tell</title>
        <link>https://dev.dunemud.net/help/tell?rev=1661434863&amp;do=diff</link>
        <description>Communication: tell

Syntax: 
        tell &lt;user[@mudname]&gt; &lt;message&gt;                                     
        tell block &lt;onoffallname name2 name3&gt;                            
        tell block</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/title?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>title</title>
        <link>https://dev.dunemud.net/help/title?rev=1661434863&amp;do=diff</link>
        <description>Other: title

Syntax: title &lt;the title&gt;.                                                  

Change  your  title.  With  no  argument,  it  shows you your title. Only   
available for level &gt;=20.                                                   

See also:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/torch?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>torch</title>
        <link>https://dev.dunemud.net/help/torch?rev=1661434863&amp;do=diff</link>
        <description>Torch

Syntax: torch corpse                                                    

Torch allows you to get rid of (non-mechanical) corpses.                    

See also: salvage</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/types?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>types</title>
        <link>https://dev.dunemud.net/help/types?rev=1661434863&amp;do=diff</link>
        <description>Combat: Types

Syntax: types                                                               

Shows you the types of all the armors you  have on your person.            

See also: protection</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/typo?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>typo</title>
        <link>https://dev.dunemud.net/help/typo?rev=1661434863&amp;do=diff</link>
        <description>Other: typo

Syntax: typo &lt;message&gt;                                                      

This is used to correct any grammar or spelling mistakes in  descriptions   
and  the  like.  Also,  wizards get a copy of message.  Please, do not be   
afraid to send these messages. Using  the typo command is better liked by   
wizards than telling or mailing them, so please use these commands.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/unalias?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unalias</title>
        <link>https://dev.dunemud.net/help/unalias?rev=1661434863&amp;do=diff</link>
        <description>Other: unalias

Syntax: unalias &lt;alias&gt;                                                     
This is used to remove an alias.                                            

See also: alias, other</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/unbriefme?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unbriefme</title>
        <link>https://dev.dunemud.net/help/unbriefme?rev=1661434863&amp;do=diff</link>
        <description>This will unset briefme setting.

See also: briefmon</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/unkeep?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unkeep</title>
        <link>https://dev.dunemud.net/help/unkeep?rev=1661434863&amp;do=diff</link>
        <description>Mark/unmark items as kept. This feature allows you to avoid selling items you want to keep (ie: if you type 'sell all', marked items won't be sold, if you type 'drop all' they won't be dropped).

Although, not all objects may be kept yet. Use wisely for now until this feature propagates to all objects.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/unwield?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unwield</title>
        <link>https://dev.dunemud.net/help/unwield?rev=1661434863&amp;do=diff</link>
        <description>Combat: Unwield

Syntax: unwield &lt;weapon&gt;/left/right/both/all                                         

By  using  this  command you will automatically unwield your weapons, and   
they will return to your inventory.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/uptime?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>uptime</title>
        <link>https://dev.dunemud.net/help/uptime?rev=1661434863&amp;do=diff</link>
        <description>Uptime

Syntax: 'uptime'

Displays how long the mud has been running since last reboot. Also will display time of next scheduled reboot, if any.

E.g.
The MUD has been up for 3 weeks 5 days 19 hours 53 minutes 17 seconds.
No reboot currently in progress =).</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/variables?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>variables</title>
        <link>https://dev.dunemud.net/help/variables?rev=1661434863&amp;do=diff</link>
        <description>Info: variables

Usage: variables

Print a list of environmental variables used by the game.

E.g.
Colour &amp; Communication:
ansi               Set to 'on' to enable colour. (see help color)
tell_to_colour     Colour of your own tells.
tell_from_colour   The colour in which you see tells from others.
listen_to_pose     Whether or not you want to see posed messages.
color_room         Shows room exits in colour, also room description colours.
channel_color      Channel1:color1,channel2:color2. (see…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/verybriefme?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>verybriefme</title>
        <link>https://dev.dunemud.net/help/verybriefme?rev=1661434863&amp;do=diff</link>
        <description>Combat: verybriefme

Syntax: verybriefme                                                         

This is like briefme, except it takes out all 'You hit' messages.           

See also: briefme, briefmon</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/vow?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vow</title>
        <link>https://dev.dunemud.net/help/vow?rev=1661434863&amp;do=diff</link>
        <description>Vow

Syntax: 'vow list'  'vow martyrs'  'vow choices'  'vow revenge on &lt;x&gt;'                                              

The vow command allows you to vow revenge on an enemy or their guild on behalf of someone they martyrd that you are allied with. When an ally or a guild mate are killed in PK, they are considered a martyr for a short duration after their death. As an ally or a guildmate you may vow revenge against either the specific killer (for a large range increase against them or against…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/weapons?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>weapons</title>
        <link>https://dev.dunemud.net/help/weapons?rev=1661434863&amp;do=diff</link>
        <description>Combat: weapons

Weapons are crucial to your ability to deal damage to enemies.  Each  
weapon has its own type, and it is wise to learn them all.  Weapon types   
also have specific commands attached to each other, though at the present  
time, this is a work in progress.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/wear?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wear</title>
        <link>https://dev.dunemud.net/help/wear?rev=1661434863&amp;do=diff</link>
        <description>Combat: Wear

command: wear &lt;armour&gt;                                                      

This command is used to wear a particular piece of armour.                  
You can not wear more than one of the same kind of armour.                  

See also:</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/who?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>who</title>
        <link>https://dev.dunemud.net/help/who?rev=1661434863&amp;do=diff</link>
        <description>Information: who
                                                                            
Syntax: who [ghlpqrsvw]                                                    
                                                                            
Show all current players.                                                   
Arguments:                                                                  
g   Sorts players by guild.                                                
h   Show players who ar…</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/wield?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wield</title>
        <link>https://dev.dunemud.net/help/wield?rev=1661434863&amp;do=diff</link>
        <description>Combat: wield

Syntax: wield &lt;weapon name&gt;                                                 

This will make  you  wield  a  weapon  in  your  dominant  hand (see help   
handedness). You can wield another weapon in  your  second  hand  if  the   
first weapon is not of the Two Handed variety.</description>
    </item>
    <item rdf:about="https://dev.dunemud.net/help/wimpy?rev=1661434863&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2022-08-25T13:41:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wimpy</title>
        <link>https://dev.dunemud.net/help/wimpy?rev=1661434863&amp;do=diff</link>
        <description>Combat: Wimpy

Syntax: wimpy (percent)                                                     

This sets your wimpy mode at a percent of your max HP.  This  will  force   
you to run away when you go below the percent.                              

If  you  use  no argument, it goes to the default mode, brave mode. Brave   
mode means that you have no wimpy and will not wimpy out of the fight.</description>
    </item>
</rdf:RDF>
